Favored Enemies and Knowledge Skills[]
As each favored enemy has its own associated Knowledge skill, rangers gain the appropriate Knowledge skill as a class skill when taking a particular favored enemy. These knowledges are summarized in the table below.
Favored Enemy | Knowledge Skill |
---|---|
Aberration |
Dungeoneering |
Animal | Nature |
Construct | Arcana |
Dragon | Arcana |
Elemental | The Planes |
Fey | Nature |
Giant | Nature |
Humanoid (any) | Local |
Magical Beast | Arcana |
Monstrous Humanoid | Nature |
Ooze | Dungeoneering |
Outsider (any) | The Planes |
Plant | Nature |
Undead | Religion |
Vermin | Nature |
Organization (government) | Nobility and Royalty |
Organization (religious) | Religion |
Organization (underworld) | Local |
Arcanists | Arcana |
The associated Knowledge skill is from then on considered a class skill for that ranger. This change is not retroactive; i.e. any skill points already invested in the appropriate Knowledge skill due to cross-class learning (for example) are not refunded.